Hey Folks ! Here is a Golem beatdown deck that allows you to aggressively play the Golem from the entire match. This deck combines the epic combination of the baby dragon mega minion ice wizard and the tornado spell and it allows you to shred opposing pushes and swarms of minion hordes or skarmies. In addition, with the attack speed of the lumberjack and the mega minion you can quickly break down ground units looking to stop your golem. Lastly, with having the lightning spell in this deck you are able to play this deck without using the spell creating more opportunities for you to cycle thru your support units and use the super meta barbarian barrel ( who expected that ?).
The lumberjack provides your ground support and defends against hogs and rushing units and can be used to kite away giant skeletons and elite barbarians. Needless to say, the rage spell drop is such an awesome added bonus and will further enhance the great splash damage from the baby dragon and ice wizard.
The ice wizard has become such a reliable support card in beatdown decks and can provide your tank so much protection from minions and can effectively be used to slow down units when you are trying to recover elixir to defend.
By dropping your golem behind the tower you're able to gain 6-7 elixir by the time it reaches the bridge allowing you to either defend an enemy push on a different lane or further support the golem push.
This deck allows you to play your Golem immediately if you have at least a baby dragon or ice wizard to support against minion hordes etc. Best tip is to drop the golem at the back of the king tower and let the golem slowly walk to the bridge. This allows you to build up 6-7 elixir which will allow you to either defend an opposite lane opponent push or you can further support your golem and break thru the opponent counter push. Leverage your tornado spell when you have either the baby dragon or ice wizard. Additionally, if you don't have those units you can opt for the lightning spell as well for crowd control too.
In 2x time, same rules apply but you can be even more aggressive with the golem and you can consistently support the push with low cost cards that can cycle. The barbarian barrel is golden in 2x time