Hey Folks ! With the recent buff to Sparky & The Goblin Giant, this combination has begun to appear in the meta. This deck here is a goblin giant beatdown deck with some elements of a zap bait deck with the additions of the spear goblins and bats. The royal ghost provides you an even dangerous option to sneak in against towers while they are locked on to the goblin giant and opponents are rushing to stop the destructive Sparky.
The sparky now is even more dangerous with the buff to her range. Play the sparky behind the goblin giant and with the change to the attack distance you can place sparky further and use the bats and spear goblins to possibly bait the zap spell. Use the fireball for additional sparky support against minion hordes
The royal ghost will sneak in and do damage while your opponent focuses on the Sparky and the tower is locked on to the tower.
The goblin giant will play the beatdown role like a giant and will protect your sparky as well by clearing the path with it's spear goblins.
The ideal push will allow you to play a beatdown push with the goblin giant sparky and support from the spear goblins or bat and the royal ghost to sneak in for damage. Use the fireball and zap for support for Sparky and to defend.
Late game use all your cheap cycle units to protect sparky as much as possible to clear the lanes to push with the goblin giant and sparky. Use the royal ghost aggressively to defend or sneak in tower damage