Mega Knight Ram Deck!
Kick Ash posted 1 month ago (updated 1 month ago)

Ialshihi is back! Today he’s showing us how to play this new meta mega knight ram rider deck. You also bandit here which gives you a bridge spam element to this deck, the defence capability with the guards and inferno dragon make it a really solid deck. Snowball is strong along side the ram rider because it can protect her from bats, skeletons and it’s knock back effect assists her snare mechanic very well. Against bait decks you have the snowball or guards to use against a goblin barrel, try to play your mega knight defensively because it can completely block up a lane against a bait decks and give you a lot of value. Bridge spam decks you should focus on defending and building a strong counter push. There’s a lot of pekka decks going around right now so if you find yourself up against one of those then you have the guards which are great at distracting the pekka, the inferno dragon can quickly melt down a pekka to, and the ram rider can immobilise a pekka buying you more time to shut her down. You will probably require a similar defence sequence against beat down decks like giant or golem. If you’re up against graveyard use the posion defensively putyoull also have to play fairly aggressive to keep chipping away at their tower, try to stop their tank crossing the river. You can also use guards or minions to counter the skeletons.

Deck Stats
Elixir Cost
Arena Level
Card Rarities
Common
Rare
Epic
Legendary
Card Types
Troop
Spell
Building
51.3%
Ladder winrate
61.4%
Tournament winrate
65.7%
Challenge winrate
1.0
crowns per game
Cards Guides
Mega Knight

Try to always take advantage of the enter the arena ability, I would rarely cycle this card behind your king tower unless you know you have a good elixir lead.

Inferno Dragon

Inferno dragon will be you main tank killer, you can pressure opposite lane with other units then use this card to defend their heavy tank such as lava hound, golem or giant.

Ram Rider

The snare ability means you can counter a hog rider, for one elixir more and have a solid counter push. She can also stop a balloon too. The snowball works well because it can knock units back then the snare ability can pretty much render units immobile.

Early Stage Gameplan
X1

During single elixir I would react to what your opponent plays while learning what deck they’re playing and what their win condition is. You could cycle bandit at the river to start out the game but I’d wait 10-15 seconds before making the first play. Mega knight isn’t a card your going to wait to play in single elixir unless you can get good value from him.

Late Stage Gameplan
X2

During double elixir you’ll be ab,e to play this deck faster, I recommend using the ram rider defensively and counter pushing with her, take any spell value to can, especially if it helps you chip away at their towers HP. Goodluck using this deck don’t forget to check out the video to see how today’s pro uses this deck.

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