Ash posted 3 years ago (updated 3 years ago)

Today we have SamyBDZ who has recently won 14 grand challenges using this deck and is going for his 15 win live in my video! This miner control deck is so strong, the miner can be used with the bats, dart goblin, goblin gang or wall breakers which makes it great for applying pressure and forcing your opponent to spend elixir defensively. The mega knight and executioner are two of the best defensive units in the game and they also provide you with a strong counter push, especially if you pair them with miner offensively. You really need to try to control the tempo of the match when using this deck, remember the best defence is a good offence, especially if you’re against heavier decks. Opposite lane pressure is often the key to victory in most matchups, especially against graveyard, lava hound, golem and giant. You can also apply dual lane pressure by using your surviving defensive units.

Deck Stats
Elixir Cost
Arena Level
Card Rarities
Card Types
Cards Guides
Mega Knight

You should only play this unit when you can get good value from this cards unique enter the arena ability. His knock back effect is great to use against bridge spam units including the hog and also the royal hogs. He is also very tanky so try to counter push with him and use your other units to support him.


Miner is great to use for chip damage throughout the match. Remember to switch up your placement to make it harder for your opponent to predict where he’s going to appear. He can’t also be used to snipe units like magic archer, princess, dart goblin or even building like elixir collector.

Dart Goblin

Dart goblin in my opinion is the real MVP. It’s range makes it a great defensive unit and his speed makes him great for offence. If the opponent has log then try to bait it out with goblin gang then you can punish with either the dart goblin or wall breakers. He can be played behind the princess tower to help defend against graveyard, if you executioner is out of cycle he will be your main defence against air.

Early Stage Gameplan

Early game you can start out the match with a miner in the safe spot. You can also pressure at the bridge with wall breakers. Never use your executioner until you know what air units your opponent has because if you play him you could be easily punished! You will be wanting to have the damage when heading into double elixir however try to maintain an elixir lead and force your opponent to play defence rather than offence.

Late Stage Gameplan

Double elixir is the best time to start applying dual lane pressure if you haven’t yet taken a tower. Remember you don’t have much direct damage so keeping up the pressure is extremely important. Check out the video to see how today’s pro handles some tricky matches when using this deck!

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