78% WIN RATE!
Ash posted 4 years ago (updated 4 years ago)

Mega knight and miner are absolutely dominating this meta so why not jump on the band wagon and use this deck to help rack up some easy trophies! Check out the video to see Efemgg attempting to complete a grand challenge using this deck! This deck is very strong on defence and the miner plus wall breakers provide you with a huge counter push potential. It also has a fairly fast cycle and you have four two elixir cards which allow you to easily get back to any unit you need for defence. Try to make positive elixir trades with your bats and goblins on defence, they’re all great for baiting out the opponents small spells which could be used to counter the wall breakers. The hunter will be your main defence against golem, giant, hound, balloon or goblin giant. With correct placement you can pair him with the hunter to pull units closer to him which will result in a higher DPS. Use the zap to retarget units, this works particularly well with the miner and mega knight combo on offence.

Deck Stats
Elixir Cost
Arena Level
Card Rarities
Common
Rare
Epic
Legendary
Champion
Card Types
Troop
Spell
Building
Cards Guides
Mega Knight

Mega knight and a unique enter the arena ability and to get the most out of your elixir you should be using this on defence against their units. His high HP makes him a great tank, support him of your counter push or apply opposite lane pressure if you know your opponent can’t defend both lanes.

Wall Breakers

These two guys are a great pressure card and are also a good option for starting out a match. You can split them in the middle to apple dual lane pressure and increase to chances of them connecting to the opponents tower. Keep up the pressure with these guys and use your miner to tank damage for them in double elixir. Use them behind your support troops to apply some extra pressure!

Fisherman

Fisherman recently received a buff and he is definitely a viable card again. He can be used to activate the king tower against, golem, giant, hog rider, rider rider and also the magic archer. Use him to pull units like pekka away from your mega knight or keep units away from your princess towers.

Early Stage Gameplan
X1

Early game you can start out with wall breakers split in the middle or a miner in the safe spot. Try to apply light pressure and see how the opponent responds. Aim to make positive elixir trades on defence and cash in on the elixir advantage on offence. Against heavier decks you should be aiming to go into double elixir with a tower damage advantage.

Late Stage Gameplan
X2

Double elixir you can apply dual lane pressure or wait to defend and build up one huge push. You can use the mega knight more on offence in double elixir, just make sure you don’t need him for defence first! Goodluck with this deck everyone!

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