#1 IN THE GAME (right now) 81% WIN RATE!
Ash posted 2 weeks ago (updated 2 weeks ago)

Today we have Boss back on the channel sharing this deck which currently has the highest win rate in the entire game. The best thing about this bridge spam archetype is that it is so strong on defence and almost every unit in this deck gives you a counter push opportunity. The healer can be used to help protect your magic archer or night witch, her heal ability can be used to help heal a night witch has the opponent has fireballed for example. You have a some spell bait inside this deck with the magic archer, night witch and e wiz, so space them out to avoid giving your opponent spell value.

Deck Stats
Elixir Cost
Arena Level
Card Rarities
Common
Rare
Epic
Legendary
Card Types
Troop
Spell
Building
56.3%
Ladder winrate
48.4%
Tournament winrate
60.3%
Challenge winrate
1.0
crowns per game
Cards Guides
Ram Rider

Ram rider is very strong due to her snare ability which allows you to use her defensively and hen you have a good counter push which the opponent has to answer. She can be used to defend against balloon, hog rider etc and can also slow tanks like golem or giant. Support her when you have enough elixir to apply that extra pressure. Because she’s a tower targeting unit she can be used to kite units into the opposite lane, this works well against pekka, ghost, dragons and princes.

Electro Wizard

Sparky is potentially the most difficult matchup when using this deck, so this guy will be very important on defence when you’re against the sparky. He can also be used against charging units like battle ram or prince and his reset ability is a good counter to inferno dragon or inferno towers.

Magic Archer

You need to use this guys long range to your advantage, protect him from the opponents troops as much as possible and try to bait out a spell. When using him of defence he can be played opposite lane and on offence strategically placing him at the bridge will allow you to get some extra tower chip. A lot of pros will play magic archer high to support their pushes and keep him out of spell range to their princess towers.

Early Stage Gameplan
X1

In single elixir play patiently and passively to learn what deck the opponent is playing, you can apply pressure when you get a good opportunity or after a successful defence. Don’t over commit and leave yourself with no elixir, you can see from the video that Boss can literally wait the entire match before going all in at the bridge.

Late Stage Gameplan
X2

Double elixir is the ideal time to start ramping up the pressure on the counter push, in over time if they place a heavy unit you can immediately apply opposite lane pressure and fully support it to try to take their tower. You can start to use your spells to support your pushes and try to have a healer amongst your counter push units to help keep them alive for long.

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