New Meta HOG CONTROL DECK!
Ash posted 4 months ago (updated 4 months ago)

Today I’m sharing this super defensive hog control deck that is quickly taking over the meta! This is a fairly fast cycle deck, so you should keep up the pressure with the hog rider throughout the match, even if you only get one hit with a lonely hog each time then it’s a worthwhile push. Use the range of the canon cart you your advantage and try to keep it alive (in the cart form) for as long as possible. Try to make positive elixir trades on defence then cash in on your advantage on offence and always wait for your opponent to make a play before using the hog rider. Make sure you check out the video to see for yourself how today’s pro uses this deck!

Deck Stats
Elixir Cost
Arena Level
Card Rarities
Common
Rare
Epic
Legendary
Card Types
Troop
Spell
Building
Cards Guides
Ice Wizard

Ice wizard is best used on defence to help support your princess towers, it has great synergy with the tornado because it can stop the tank as well as the support cards behind. Fortunately it doesn’t die to fireball and it is also capable of stopping minion hordes as well as battle ram!

Ice Golem

Ice golem is great glass tank that can be used to protect your hog rider or canon cart on offence or he can tank damage for the ice wizard or towers on defence. You can also use him to kite units into the opposite lane for a positive elixir trade.

Hog Rider

Hog rider is your main win condition and is a great unit to use to apply pressure and force your opponent to invest elixir defensively rather than on offence. He can also kite units away from your tower, this works well against Valkyrie, mini pekka knight or ghost. In single elixir try not to support him to much, unless your opponent makes a mistake. I’m double elixir you can start apply counter push pressure with him, against super defensive decks you can play him opposite lane while you surviving units pressure the other lane. Against decks with buildings or swarm cards like skarmy you can pair this guy with earthquake to get extra damage while also hitting their other units.

Early Stage Gameplan
X1

For opening plays you can start out with a hog rider at the bridge if you have him in cycle. If you don’t you can cycle log or ice golem. Always aim to activate your king tower as early as possible by using your tornado, especially against graveyard and bait archetypes. Play fairly reactively and pressure with the hog when you know the opponent is low on elixir, always punish the opponent if they make a mistake or they make a large elixir investment.

Late Stage Gameplan
X2

Double elixir you can start supporting the hog rider a lot more by pairing him with the earthquake. Try to have ice golem tanking and always use the hog rider along side your counter push. You can make prediction spell placements if you know what units they have in cycle.

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