The GodRF Graveyard Deck!
Ash posted 2 years ago (updated 2 years ago)

In today’s video I have the pro player GodRF on my channel sharing his bread and butter graveyard deck. He recently came first place in the CWA cup! With graveyard decks you need to be patient and focus on defending well and waiting for a good opportunity to counter push. I recommend trying to keep your musketeer alive for as long as possible, to do this you must keep her out of spell range to your other units and you can use knight to protect her from the opponents units. The knight or baby dragon are the best units to have tanking damage for your graveyard. You should only use your spells to support the graveyard when you know you can get good spell value, for example if they have bats or skarmy in cycle you can use snowball.

Deck Stats
Elixir Cost
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Cards Guides

Graveyard is your main win condition inside this deck, you will mainly be playing passively and waiting for a good counter push opportunity to punish the opponent. The only time I would go aggressive with this deck is in over time when your racing to get the crown or against siege decks where you should tower trade. For the most optimal tower placement check out the video, against Valkyrie ensure you play it one tile closer to the king tower. Try to always have units support this card and always have your spells ready to use.

Giant Snowball

Snowball is a great spell to have inside any deck, it’s knock back and slow ability makes it a great defensive tool to help you defend most pushes and also support your units on offence. It works particularly well with the graveyard because it can take out bats or skeletons while temporarily slowing this towers hit speed allowing more skeletons to stack up.

Goblin Hut

Goblin hut is a great opening play and should be used throughout single elixir to keep up the pressure and it’s also useful because it can kite units like hog rider, royal hogs, giant, golem, balloon etc into the centre of the arena so both your towers can target their troops. Sometimes your opponent will use their poison against this card, if they do you can punish them by using the graveyard.

Early Stage Gameplan

In single elixir it’s important to learn what deck the opponent is playing and what units they have to counter your graveyard. You can start out the match with a goblin hut, knight, musketeer in he back or just simply cycling skeletons. Your main aim will be to defend and wait for a good counter push opportunity, if you can get spell value against their towers then you should take it.

Late Stage Gameplan

Double elixir is the time your can start been more aggressive with your graveyard and even start to use your spells to support your pushes. Try to protect your musketeer so you can use her on your counter push. Once their towers are down to around 600hp you can spell cycle if you’re confident you can defend. Goodluck with this deck everyone, check out the video to see some more great decks from the GodRF.

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