NEW META #1 DECK
Ash posted 3 years ago

Today we welcome JuciyJ on the channel sharing this New Meta deck that he's been using to stack up wins on ladder. He created this and loves the synergy between the heal spirit and the royal hogs. The Prince and inferno tower offer a lot of defensive value. You should aim to get as much value from your fire cracker as possible, protect her just like you would a musketeer in hog 2.9 or a princess in a bait deck, keeping her alive means your opponent has to invest more elixir into taking her down. Inferno tower can be used to kite/distract units like Royal Giant, royal hogs etc and also synergies extremely well with the firecracker who can splash support cards. The skeletons and heal spirit are your two main cycle cards which can quickly allow you to get back to certain units, I highly recommend trying to get as much elixir value from these two cards as possible, even if you use them to support a push or protect another defensive unit.

Deck Stats
Elixir Cost
Arena Level
Card Rarities
Common
Rare
Epic
Legendary
Champion
Card Types
Troop
Spell
Building
Cards Guides
Prince

Prince is a strong defensive unit who's charge ability should always be taken advantage of. Try to support him on a counter push and you can even make predictive spell placements later on in the match. He is a good defensive option against giant, golem etc.

Royal Hogs

Royal hogs are your main win condition, use them to pressure the opponent when you know they don't have a good counter in cycle, you can also play them and then try to out cycle their defensive options once you hit double elixir. One of my favourite things about this card is you can easily apply dual lane pressure, you will mainly do this against fireball or bowler decks.

Heal Spirit

Heal spirit is not only a cycle card but its healing effect makes it a great support card to the royal hogs and can also be used as a spell bait card for the firecracker or skeletons. Alternatively this card can be used to tank hits from heavy hitting units like sparky, pekka, prince or even distract an inferno dragon.

Early Stage Gameplan
X1

Early game assess what deck your opponent is playing and work out what their win condition is. Play passively and counter push after a successful defence but don't over commit! Try to save your inferno tower against beat down decks until double elixir. Keep switching lanes if you need to especially against graveyard decks.

Late Stage Gameplan
X2

In double elixir try to stack up your firecrackers to make to deck even more annoying for your opponent to go against. Keep up the offensive pressure and take all spell value you can. Punish the opponent when they're low on elixir. Good luck with this deck everyone!!

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