Today we welcome JuicyJ on the channel sharing this OG splash yard deck that has been consistently strong throughout the last 5/6 meta's and could be a perfect deck to use inside the 20 challenge. The main way to use a graveyard archetype is to play defensively and build up a strong counter push. You should aim to have a unit tanking for the graveyard unless you're against log bait where naked graveyards can stop your opponent getting value from their inferno tower or a rocket. Poison is a great support card for the graveyard however try to ensure you always get spell value from this card, if you know what units your opponent has in cycle you can make prediction spell placements.
Graveyard is your main win condition inside this deck and often you only really need one strong push to win the match and you can even come back from a damage deficit with this deck. For the most optimal graveyard placement check out the video to see how JuicyJ uses this card.
Tornado is an extremely versatile card and it has great synergy with the baby dragon or ice wizard. It can also be used to counter a goblin barrel or skeleton barrel is you don't have your barb barrel in cycle. Use this card to pull units to your king tower to activate it. It can also be used to pull units into the opposite lane on an offensive push, this works well against centrally placed executioners or three musketeers. Me and Juicy share the best placements for using this card towards the end of the video!
Cage is the newest card inside this deck, it's recently replaced the bomb tower which was used a lot on the elixir golem meta. The cage is incredibly strong on defence and is capable of counters a mega knight or kiting units into the radius of both princess towers. The brawler has a good amount of counter push potential and can even used as a mini tank for the graveyard.
Early game you should play defensively and work out what deck your opponent. Try to use the tornado to activate your king tower at the earliest opportunity, this works well against hog rider, ghost, lumberjack, balloon, miner and goblin barrel. It's ok to graveyard in single elixir, especially if you know what deck the opponent is playing and they have recently played their key defensive cards or they're low on elixir.
Once you hit double elixir you should still aim to counter push with this deck. Double elixir is the time you can start using your spells to support your pushes. You can also start to spell cycle if their towers are around 800HP. Good luck with this deck everyone, remember to check out the video to see JuicyJ explain this deck.