Today we have Medieval on the channel sharing this OP No win condition deck that is incredibly popular on ladder right now due to its extremely strong defensive power and its ability to apply dual lane pressure on the counter push. With this deck you will use the furnace to apply pressure and potentially bait out the opponents spells, the hunter and fisherman combo should be used on defence and you can counter push with the canon cart and guards. For air defence you have the hunter and the skeleton dragons as well as the royal delivery which has a knock back ability which works great against balloon, minions or lava pups. The earthquake should be used to target defensive buildings ( as well as princess towers) and also slow the opponents troops.
Hunter is a strong defensive unit that will be your main defensive option against the opponent win condition in most matchups, he can be used to help counter a golem, ,giant, hound, balloon, hog rider, battle ram and even graveyard. Pair him with the fisherman who can pull units closer to him which will allow him to deal more DPS. You should also try to protect this guy and keep him alive as long as possible.
This card can be used to apply pressure at the bridge if your opponent is low on elixir. Due to this cards longer range it's great on defence and can also be used on the counter push. This card will also be important against x-bow or mortar decks with the support of the earthquake.
These guys can be used to help defend both lanes and can also be cycled if you don't have another good play to make. Their shields give them an extra line of defence against splash units however they do need support on offence with the skeleton dragons, canon cart or hunter.
The best starting play with this deck is the furnace however if you don't have it in cycle wait a little while for the opponent to make the first play, if they don't you can split skeleton dragons or cycle royal delivery. If the opponent starts out with a heavy tank like golem or hound then you can go aggressive at the bridge and force the opponent to spend elixir defensively. During the first two minuets try to active your king tower by using the fisherman if you're against golem, giant, hog, ram rider etc.
In double elixir focus on trying to build up a push to overwhelm the opponent, you can either do this by defending and counter pushing going for the tower trade and defending at the last second with the delivery. Keep stacking up the furnace and try not to give your opponent spells value with your units, especially if they have poison. Check out the video to see this deck used live against some of the best players in the world.