The NEW BRIDGE SPAM Evolution....
Ash posted 2 years ago

Today we have Rym Pon on the channel who is sharing this super strong bridge spam variation with the mega knight instead of the pekka. The bandit, ram rider and prince are your main bridge spam units. you can use the to apply dual lane pressure in double or triple elixir. The prince is incredibly strong and is also great on defence, he can be used to defend against a lot of units and has great synergy with the mega knight who deals splash damage while the prince has a higher DPS. Use the spells with this deck to help support your units and to make positive elixir trades when possible, the zap can be used to reset or stun unit which can be especially useful against sparky, inferno tower or even other princes.

Deck Stats
Elixir Cost
Arena Level
Card Rarities
Card Types
Cards Guides
Ram Rider

Ram rider is such a unique card because it's powerful on defence due to its snare ability which is able to defend against hog rider and balloons which can be hard to stop. On offence she charges while snaring units which makes it hard for the opponent to stop. In single elixir I like to counter push with this card then in double elixir you can use her more aggressivly and use your other cards to support her. If your opponent has ram rider then try to play her after your opponent plays their unless you know they're low on elixir.


Musketeer is your main defensive unit against air so try to protect her and keep her alive as long as possible, this can often force your opponent to over commit or use a spell against her. Against a lava hound deck try to stack her up as much as possible while using the ram rider and minions to defend to other units.

Mega Knight

Try to utilise this guys enter the arena ability, especially against support troops that are behind a tank. On the counter push you can use this guy as a meat shield to tank damage for your other troops. If you are against an air deck then use can use him to apply pressure because it'll be difficult for your opponent to defend.

Early Stage Gameplan

Early game you can start out with a bandit in the back if you have her in cycle, you can also spell cycle zap or play musketeer behind your towers. Try to play reactivity to your opponent and apply light counter push pressure when you get the opportunity. As with every deck try to learn what the opponent is playing and what your best counters are to their win condition and vice versa.

Late Stage Gameplan

In double elixir you can start to ramp up the offensive pressure by supporting your counter pushes more and even applying pressure in the opposite lane. If your struggling to break through their defence then wait till they over commit and then apply dual lane pressure! Good luck with this deck everyone, check out the video to see today's pro play this deck live in a grand challenge.

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